I jumped out of airplanes during the shooting of that. He never asked me to do anything that he didn’t do first. Hal Needham, may he rest in peace, was young and strong. What was awesome is it was a lot of the same crew back in those days. “It was a big driver’s seat to fill, literally. Those prequels were a thrill for Bloom, who got to work with Bandit director and writer Hal Needham. However, it took decades of work to get there, which included a stint in between his soap opera days and voice acting career, where the actor starred in four Smokey and the Bandit television films. Hearing Bloom discuss characters and writing, it becomes clear that the multi-talented actor has a clear passion for crafting characters and story moments. Another great rule in all of this, and rules are meant to be broken, but if we agree that stories or characters in conflict and how they resolve conflict, the military genre is an amazing place to really push that concept to its limits.” Embracing the Bandit What’s awesome about Call of Duty, and what’s incredible about war genre stories is that the stakes are often mortal, often terminal, often life or death, often about saving or winning or something that feels potentially final resolving conflict. That’s what exposes, you know? What we do in the most austere circumstances reveals who we are. “And again, characters are what they do even more than what they say it’s their behavior, it’s who they are. All of these pieces are coming from this little edict that I really like a lot, which is ‘story is character and character is story.'”īloom then elaborated on a character’s actions and how that specifically works for Call of Duty. Even in an authored experience, it’s about learning from your more senior, higher command, or even teaching them something in some cases. “For all of our characters - E3N, NPCs or player characters, Price, Gaz - it’s about the choices that they make. “Some of the things I like to follow in our process is that characters are not necessarily what they say, although that dialogue is very interesting and important, they’re what they do,” explained Bloom. While Bloom couldn’t discuss the upcoming Modern Warfare II before its June 8 reveal, the all-star writer and voice actor discussed his creative process while reflecting back on what made Infinite Warfare and the Modern Warfare reboot such successes, which is due to creating memorable character moments with the likes of E3N (who is also referred to as “Ethan”), Captain Price, and more. He’ll also helm the upcoming Modern Warfare II, which is set to release on October 28, 2022. While the path for one of the creative minds behind Call of Duty: Infinite Warfare and 2019’s Modern Warfare hasn’t been typical, Bloom’s willingness and love for the craft has seen his career evolve over nearly 40 years inside the entertainment industry. Before writing several of the highest-selling video games of all time, Brian Bloom cut his teeth as an actor on the soap opera As the World Turns.
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